The Truth Uncovered
Friday, June 22, 2012
Wednesday, June 20, 2012
Major Assignment 4 Paper
The Outreach
The big
problem at hand is that many people pre-judge other races, cultures and genders
different from them. The main focus of this project was to express, how people
are viewed verses, how they want to be viewed. Not only is this a national
problem but also an international problem. Many races and cultures are
discriminated against because of the way media has portrayed people throughout
the world.
This
problem does not just stop there it continues to poison our minds giving people
a stigma about ones lifestyle and view toward life. This in return creates
communication barriers between people. Some of this stigma can be removed by
becoming educated on different races, cultures and their beliefs. Also, another
way this stigma can be removed by surrounding your self with other people from
different backgrounds and ethnicities.
Other
ways to get tuned in is to become apart of a worldwide chatting site for
example: Facebook or Twitter. Facebook being one that I am more familiar with
is one of the places I decided to place my digital media project. The digital
media project that was created by Ronny Latimore and I, Stevie Lynch was
created to attract and target several different audiences. The production was a
collaboration of different profiles focusing in on one individual. This project
was then prompted and edited and placed on Facebook and YouTube <a
href="http://www.youtube.com/watch?v=o67cbnhllYM ">Profilesofme</a> . Both websites attract a variety of different
audiences.
The process of creating this video took the
help of others expertise and opinions. This clearly points out the statement,
Henry Jenkins makes that “Do It Yourself rarely means Do It Alone. This is
how much of the information we as individuals receive is shared. Many of those
informing us World Wide Web users of resources and information on a particular
subject are from all different races and cultures. We as the people have been
empowered to take back control of what we read, see, or listen to. By places
this production on a site that attracts many different ages, cultures and races;
this project reaches people from all walks of life. This then results in many
people outside of one targeted audience being reached.
We as
the authors and creators hold the power in our hands to distribute this media
to many different audiences by placing the project where the targeted audience
frequents often. This is a prime example of the difference between Web 1.0 (not
having control) and Web 2.0 (having a voice and control over the production).
By having a voice not matter where you are in the world your opinions, morals,
and values can be heard.
This
distribution of this production does not stop there but continues on through
blog post or word of mouth. This gives a greater opportunity for the message to
be spread to others throughout the world. In fact, after posting the video on
Facebook, many friends that had never seen the video “liked” or responded to
the post with positive feedback either verbally or through blog. The end result
has been that most relate to one or more of the different individuals presented
in the film. Which gives me the idea that we as individuals are not to much
different from each than we think we are. We all just want our voices to be
heard.
My Observation of the Gamers
Watching the gamers in my digital media class was very interesting. The game they were playing was "Dream the same Dream" which was the same game I played. The game was not very well explained and it didn't take long for me to become no longer interested. The gamers, on the other hand continued to play and strive to reach a ending on conclusion throughout the game. They continued to play with hope of a successful ending. This ending that they were in search of did not seem possible but it was worth the try.
Tuesday, June 19, 2012
Monday, June 18, 2012
Dream Machines
Dream Machines are basically a pigment of our imaginations. Most of the gadgets or technology we use as adults are basically big kid toys. We as human that have advanced in technology are just big kids that play with toys and gadgets. In this world are all children with toys more advance than others. The human imagination is a powerful think or should I say the mind itself is a powerful instrument. We as humans have the power within ourselves to create the world as we know it or the world as we want it.
Web 2.0 - Basic Distinctions
Web 2.0 seems to be something that everyone will never agree on. It is best to try and understand the concept or point the creator was trying to make. The difference between the Web 1.0 and Web 2.0 is one is considered being able to be apart and other is actually having control. This Web 2.0 puts the power into the hands of the audience which I believe was the objective of the creator. This was a great creation which empowers the people. This creation or program gives the people a voice.
Do it yourself
Does "do it yourself" really do it yourself in the cyberworld? No, it rarely does says Henry Jenkins. Most of the information learned about the media and its functions is learned through social learning. This is word of mouth or recommendation from experiences from someone else. Someone of the information is acquired through a instruction manual or video from other users or the creator them self. This points out that social learning is a very helpful tool in passing information in the digital world. Without the assistance or help of others with previous experience many of the challenges within the digital world would be overwhelming. In every aspect prior knowledge or experience has help those in the future to advance even further.
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